My FanFic

Solavellan and Rook Romance fix it fic for Dragon Age Veilguard

Dragon Age Veilguard wrap-up review and final thoughts.

So… I wrote that string of reviews (section one starts here) while I was playing the game. I’d write them either before or after logging in for the day, so I wouldn’t forget anything I wanted to mention.

Spoilers for Dragon Age Veilguard. Tried to keep them to a minimum, but they’re there.

My thoughts on breaking the media blackout I stayed under while I played Veilguard to completion.

A little about me. I’m an editor by trade. I’m an author and a reviewer. I’m a pretty heavily left leaning, queer as fuck, non-binary person, so I’m not one of the awful reviewers who are causing so many problems from what I’ve heard. No one paid me for a review or to write anything. I’ve played the game to completion and watched the credits all the way through to that awful last scene. These are just my thoughts and my knowledge. And honestly? My broken heart. (Note that these reviews aren’t edited. They’re just my off the cuff writing. I don’t have the time, energy or heart to edit them properly.)

I’m just someone who has absolutely loved Dragon Age from the moment I first turned on DAO. Because I’m an editor and a writer… my reviews tend to be more in depth than an average person’s? Maybe? I have a medical background (Forensic Anthropologist) and I legitimately read encyclopedias for fun.

In case you haven’t guessed yet. I’m autistic/ADHD (AuDHD). Dragon Age has been a hyperfocus/special interest of mine for years. I’m absolutely a lore fiend. I probably know more about the lore than many people actually working at BioWare. Especially if Veilguard is anything to judge by.

The problem with Dragon Age Veilguard… well. There’re a lot of problems with it. I think what it really comes down to is poor adhesion to the established lore, a crappy fighting and levelling system, and poor writing. And with Trick Weekes as Lead Writer? I never in a million years would’ve thought I’d have to say that about Veilguard.

I’ve enjoyed Weekes’ writing for a few years now. Two of my favourite Dragon Age books are by them. I really wish I could write a positive review for Veilguard. But I just can’t.

There were some things I liked about it. I liked some of the mechanics. Ziplines and the Elven light puzzles were pretty awesome. I liked how some of the streamlining made the game better. I liked how the logs were a lot easier to walk across than they were in any of the previous games. Some of the characters grew on me despite their poor writing. I liked the map when I was at the Lighthouse. Being able to see when and where a companion wanted to talk to me was great. I liked the wardrobe and how nice and easy it made changing how your gear looked. There were probably a few other things I liked. I tried to be scrupulous in my review series on saying both the positive and the negative. So if you’ve got the time to read that long thing, it’s probably worth it if you’re on the fence about buying and playing it.

And if you had a hand in making that travesty of a CRPG? You really should read it. For professional development, if nothing else.

If you’re Solavellan? I’ll just flat out tell you not to. It’s not worth it. There is no happy ending for Solas and Inky. There’s no intimate scene. Every single thing most Solavellan’s have been hoping for… for ten bloody years? It’s not there. And in fact, they did Solas so dirty. There were memories of him. I wanted memories! I did not want memories of every awful thing he’d ever been forced to do as a rebel leader. They hammered home how awful Solas was with a freaking jackhammer.

As a diehard DA fan and a committed Solavellan? It was an outright painful game to play. It really hurt. And then to see his horrific wolf form (he honestly looks like a Chinese crested dog on a really bad day. I really wish I were joking.) And then to not have anything resembling a happy ending? It’s not worth your time, and it definitely isn’t worth your money. Fanfic writers will have to heal our broken hearts, because Weekes certainly did not.

No. Trick Weekes. That was not even a suggestion of a happy ending. And I will honestly never trust you again after you actually tweeted that to me. You gave me hope. And there was no reason to hope.

So… yeah. I’ll never be able to cover all the bad in Veilguard in a short (ish) review. I’m trying to keep this short!

I’m not good at that. For what it’s worth. XD.

The Lore.

There is so much Lore they had to use for inspiration. Three full games, five books, six comics, at least two coffee table/art books and probably stuff I don’t know about. They had all of that to use as inspiration. What little they did use? Was so twisted it was hardly recognizable. I went into more detail in the longer review series so I won’t here. But they hardly used the amazing amount of Lore at all. They shoved it under the rug of bad writing to make a very unsightly lump to anyone with eyes to see it.

It’s almost like they were so eager to shuffle Solas off so they could move on to writing a new game in a different age that they just… I don’t even know. Treated him poorly doesn’t begin to cover it. Screwed up the story by sidelining a plot-necessary character also doesn’t cover it. Which as both an editor and an author, I really do not understand. You don’t do that with such a plot heavy character. It leaves the consumers unhappy.

After the game play reveal. I honestly didn’t have a lot of hope. I knew Varric’s fate even before that. (It’s not good. In case you’re wondering.) Becoming an editor has absolutely ruined me by making it easy to guess what’s going to happen.

The Writing.

I’ve actually heard and seen the writers saying they were pleased with how the characters came out. Professionally? And as kindly as I possibly can? May I suggest you all learn how to write better? Most of those characters and the plot were just so poorly written. The romances were ridiculous. And I’m a romance author? So I kinda know what I’m talking about? At every juncture, you all chose the most basic, most puerile options. The only surprises for me in that game were how you completely ignored the Lore and how bad the writing was.

I think Veilguard would’ve been perfectly fine as a non-Dragon Age action RPG. And for anyone who loves it for that… I’m truly happy for you.

But that’s not how it was marketed. It had all the right Dragon Age voice actors, character names, location names… but that is not Dragon Age. You’d need to actually use the lore for that. They did not. Or if they used a little? It was heavily retconned and twisted out of recognition. The only thing even remotely close to being like a Dragon Age game were the settings, environments, and scenery. Those were phenomenal and the only thing that held that travesty of a game together. Everything else? Goddess. How do you fail so horribly at something when you have every resource you could possibly need to make it good?

Because it could actually have been good. It could’ve been phenomenal. If they’d actually written that game for Dragon Age fans? You know… us middle-aged or slightly younger/older gamers who’ve lusted for another DA game for years? If they’d paid attention even a little bit to the Lore? If they hadn’t side-lined a plot-important character? If they hadn’t retconned soooo much that I often felt like I had whiplash playing it? If they hadn’t stripped it down to the very bare bones of mediocrity? If they hadn’t basically made it for children? While condescending to them? (Heads up… kids hate being condescended to.)

If they hadn’t nerfed rogues so badly that I don’t know why they bothered to call them rogues at all? You cannot pick locks, hide in shadows, sneak, set or disarm traps, brew potions or bombs… absolutely none of the fun stuff that makes a rogue a rogue is in Veilguard. If you’re a rogue player? Skip it. You’ll just be as disappointed as I am.

Nor can you garden. You can’t make potions or bombs or… anything. You can’t craft anything yourself. You go to someone called The Caretaker at the Lighthouse and use everything you’ve collected by smashing far too many barrels (why… why with the barrels?) for them to upgrade your stuff. You can’t really dress up your companions in funny clothing or armour. They’ve scraped most of the detail out of Veilguard like they were carving a pumpkin and had to get the guts out. The problem is? Those guts are needed for any story. It’s called world building.

Get this. BioWare… BIOWARE removed blood splatter from Veilguard. There’s no toggle I can find that makes it even possible. They truly made this game for kids and not for the middle-aged gamers who… y’know… usually have money to spend on games. Do NOT ask me how that made any kind of sense. Their logo for at least two games was a blood splatter Dragon ffs. And now there’s no blood splatter option in game. I just absolutely cannot understand it.

The fighting system.

Dear gods. The fighting system. So first? They tied how often your companions get skill points to how high their bond is with you. You increase your bond with them by taking them with you (and you can only take two) and doing their quests, etc. But do you know what that means in functionality? If you’re not a tank player? You’re basically cream cheese. I’m not a professional gamer. But gaming is my number one form of entertainment. I play on hard/ultra hard for most games I play. And a lot of them are live-fighting types like DAV was trying to be.

Guess whose rogue had a permanent tattoo of ‘I have aggro please come eat me now’ on their forehead? Mine. I have a very intimate understanding of the inside animations of the dragon’s mouths. If they’re going to keep that crappy leveling system, the least they could do is let us all have the ‘no death’ toggle on every level. Won’t matter to me because I can’t imagine ever playing it again.

I lost 14 hours of my life with the crashing, glitching, and reloading I had to go through to get the damned thing to even run. (And it’s not my computer. It has an ssd. The video drivers are all updated and up to snuff. It’s around a little over midway between necessary and recommended specs. It’s just a shitty game.) It’s a shame I can’t charge BioWare for those lost hours of my life. How could they have possibly thought that this game was ready for release?

If you want to know the rest of the negatives (and a few more positives) the whole review series is where you’ll find them.

But between the actual craptastic showing of Veilguard and that last scene taking all the agency away from every character who ever came before? Oh, and with the bad guys from across the sea wearing something an awful lot like a burqa? You know… the long black robes and veils many Afghani people and other Muslims wear? Nah. I’m done. Finite. I may occasionally enjoy the first three games. But Veilguard does not exist for me. And anything they make going forward doesn’t exist for me. That last scene… WTAF were they thinking? I actually can’t believe out of all the people who must have worked on that game that no one else made that connection about maybe insinuating that people wearing black robes and veils who live on the other side of the sea are evil is maybe a bad thing!?

I just can’t anymore. If you’re looking for a no-brain needed, kid oriented, action RPG (they really did simplify this soooo much for children that it’s absolutely condescending) then you’ll probably be fine with it.

If you love the Lore as much as you love the world? If you play rated M games with romanceable companions for the intimate scenes and the romance? (You’ll be disappointed.) If you have a few thoughts on whether it’s a great idea to remove the agency of all previous characters in the entire series as being bad? If you think maybe it’s a bad idea to insinuate people in burqas are evil? If you play anything other than a tank? Veilguard is not a game for you.

Thoughts on Dragon Age Veilguard after breaking media blackout.

So, I stayed under media blackout while I played Veilguard, so my review could be as untainted by other’s opinions as possible.

I’m looking at other people’s opinions now.

I feel like we definitely didn’t play the same game.

Honestly feeling like I’ve taken a step sideways into unreality.

People actually liked that travesty?

How?

That’s a legitimate question. How?

Final review and wrap up here.

Dragon Age Veilguard review Thirteen in series.

98 steam hours logged, 84 game hours logged on final save, (the listing in the game itself) actual gameplay hours (-2 for time in CC) either 96 or 82… depending.

14 hour discrepancy between game logged hours and steam logged hours is likely how much trouble the game gave me in loading, reloading, glitching, and crashing. Do I get to charge Bioware for those lost hours of my life?

Obligatory disclaimer, feel free to skip it if you’ve read it.

Something came to my attention. I need to make it crystal clear that I utterly love the diversity in DAV. It’s fantastic. I’m also a heavily left leaning, non-binary, queer as fuck reviewer, editor, and author.

I’m on media blackout while I play this, so I’m only getting second-hand info on how awful it is right now in the DA Fandom. Please be safe and take care of yourselves. Arguing with incels and white supremacists is completely pointless. They sea lion worse than an actual sea lion. Your mental health is important.

Though., every single time the anti-queer brigade comes out for a new DA game, I sit there thinking ‘have you bozos ever played any DA game, like, ever?’ My guess is nope.

Spoilers for Dragon Age Veilguard and everything else DA, I’m a Lore fiend.

My pithy pre-end sequence commentary.

Section 12 here.

(Note that these reviews aren’t edited. They’re just my off the cuff writing. I don’t have the time, energy or heart to edit them properly.)

END GAME SPOILERS

End game spoilers for BG3 too.

13 is my lucky number, but even that couldn’t save it. I can’t think of a single thing that can save this disaster of a game. I’ll write a more professional wrap-up review post too, this is my reaction portion.

I’ve finished the final sequence of the game. Sat through the credits of probably a thousand people who worked on this piece of shit and still thought it releasable. AND saw the ‘easter egg/future game possibility scene’. My kid said I got a hint of hope back in my eyes for about 10 seconds when that final scene popped up then the light faded again. Apparently the ‘long slow horrified stare of death’ was all over my face again.

Loading in, I dreaded everything I was about to see. Veilguard had already disappointed me in so many ways. I didn’t have any hope the final sequence would be any better.

It wasn’t as bad as I expected. It was worse. Yes. Honestly.

In all fairness (even if I really don’t want to be fair right now) the last sequence does contain some of the best material in the game. If they’d actually written the rest of it with that kind of passion it probably would’ve been a better game. But that doesn’t actually make it good. And how any average person makes it to the final sequence is beyond me. I’m stuck in bed. I’ve got an excuse.

So. I expected it to be long. That part didn’t bother me that much. Most Dragon Age games have long final sequences.

The positive! Ummmm? Oh! I actually did get an intimate scene with Lucanis. His timing stinks but whatever. I did actually get one. I mean, it was one your aunt who’s a nun probably wouldn’t have found racey, but it exists! Dude. It’s 2024, there’s this cool toggle function you can click off if you don’t want nudity. It’s a Mature rated game and I’m pretty sure most of us know what sex is. Give paying customers what they want!

My least favourite character died.

I called it on Solas killing Varric in the first scene. Interesting twist they did with that, though. Albeit not very well handled. Told y’all. I didn’t want it to happen either, but the writing was on the wall in great big letters in drippy red paint from the second they fired Mary Kirby (Varric’s writer.) In case you want more details than snark on that? Varric did indeed die when Solas stabbed him in the beginning. What you see throughout the game is Solas messing with Rook’s mind because Solas needs Rook to work with him. Varric died before the story actually started. That last line of his ‘take care of the team’ told me. But I got taken in by the twist too. Bet that was a Weekes twist. ‘It’s right in front of you the whole time.’ I was suspicious as fuck and something felt off because no one ever talked to Varric but yeah. The twist mostly got me. Wasn’t even close to a surprise that he was dead though.

Elgar’nan made a WAY better final boss fight than Coryphyfish.

I did legitimately love watching Teia and Viago fight as Crows. That was a really awesome section. (They’re two of my favourite characters from Tevinter Nights.)

The bad.

There is no way for me to list it all. So here’s the highlight reel.

Varric died.

They lifted almost the entire final battle sequence from BG3. The tentacle they have to climb to the fancy building in the sky. People falling and almost dying by tumbling down the tentacle, having to fight through said self-destructing fancy building in the sky… I know you can’t copyright an idea. As an author, I understand and approve of that. But you should at least make the idea a wee bit unrecognizable as to where you lifted it from. Y’know?

Yay! We got to see Solas in wolfie form! He looks like a Chinese hairless crested dog x a hyena on a really bad day. Like… really needs to go to the salon and have a bath day. I really wish I were joking.

Called it on the Solavellan ending. And NO. Trick Weekes. That DOES NOT give a suggestion of a Happy Fucking Ending. Read some fucking Romance. GOOD romance. (They do. And I’m being very mature by not calling out one of the authors they read who was one of the ones who harassed me off of Twitter in a hate fest of well over 100k people. Over lies easily provable as lies because I don’t delete posts. Because I believe in accountability. So yeah… an author Trick reads is high up on the list of people who caused that. Oh. No. Two of them I’ve seen Trick mention as books they’ve read were involved in that. I suppose people can’t know everything. And people can like who they like. But I do have to admit that I’m glad I won’t see their names when Trick talks about them anymore.) I honestly wouldn’t call them good romance authors either. I’ve read them both (did I forget to mention they were both mutuals?) and mediocre at best is my judgment. But they seemed to enjoy the books and like talking to those awful people. Can’t account for what people like I guess. Though if Trick modelled the Solavellan ending off those authors’ writing it would explain how awful it was.

What’s that say about me? I don’t like very many people. I get along with people as best as my autistic/AuDHD ass can but I don’t LIKE very many people at all. Nor do people tend to like me. I have no compunction about calling out bullshit. It makes people cranky, but I’ve had enough bullshit in my life. I try not to do it to people’s faces because shit… life is hard enough. As long as it doesn’t personally affect me… I talk on my feeds and channels in general terms about crap I find annoyingly bullshitfuckery-full. Engage at your own risk. I’m actually a very kind person. I just don’t take lies and bullshit and disrespect laying down. It’s possibly unsurprising how much people hate being called on their shit. So I respect about the same amount of people as I like. If I can’t respect you? I can’t like you. (For anyone who does actually know me… I don’t mean you. If I talk with you privately? Or even if I’m willing to? I both like and respect you. Or I wouldn’t bother talking to you privately. I’ve got far better things to do than talk privately to people I don’t like or respect. Like cleaning the washroom with my tongue. I’m shit at reaching out. But if we’ve talked more than once in any form of privacy? You’ve made the extra select list of my cranky ass.)

Am I a bitch? Probably. Live my life and see if you’d be any different. I do my best to be kind.

No intimate scene for Solas and Inky. After ten years of waiting for Solavellans. After all the shitting on Solas we had to put up with in DAV (and OMFG there was soooo much!!) No actual happy ending. No intimate scene. Oh, but you do get a rather grody kiss between them because he’s just been fighting and has blight all over his face. (Which would’ve blighted them both but I’m beyond calling out the shit in some areas.) But yay? They get to kiss? With absolutely no passion at all. Maybe the passion of a bavarian cream pastry? A rotten one? Ew. And Solas doesn’t even look behind him to see if Inky is coming. (Like a decent love interest would to show her he wants her with him and values her. SHOCK!!! Like… what the actual fuck level of 1950s misogynistic crap is that? And then they both dissolve into fade gook. We aren’t getting into the Uwu-ification of Mythal’s Galadriel wanna be ass. FFS. What happened to ‘my vengeance will shake the very heavens’? (Paraphrased.) We so rarely get evil or vengeance arcs for female characters. I… again… didn’t think they’d do that. It was such an integral part of every single game and soooo much Lore. Like… how? I think I’ll be asking that until my dying day.

The entire time I spent in CC for my Inky to make her look like my player character from DAI? It didn’t show up in the final sequence. And no way was I replaying that hellscape to see if it MIGHT could be coaxed into actually showing her the way I made her. I just got the stock body.

So… y’know the veil? That edge of reality that has been getting more and more holes in it throughout the entire history of the Dragon Age Franchise? The veil that the Lore has been pretty clear about it strangling both the magic and the life out of THEDAS? Not to mention everything the elves lost because of it? That veil?

It’s all better now. Regardless of the Lore. Because Solas bound his life force to it. So instead of a quick bandage being pulled off to get rid of the veil that really does need to go (y’know if Bioware writers actually gave a rat’s ass about the fucking lore of the world they’re writing in)… Now it’s there until Solas dies… which he can’t really do easily being one of the first Elves. Sooooo by the very lore of the world they’ve crafted… THEDAS is now doomed to die. And the plot hole on that is probably as big as Canada. There’s an undetermined amount of time after you kill the final Evanuris bound to the veil (Elgar’nan) and when Solas ‘makes the choice’ (Gags) to bind himself to the thing he’s only spent 12 years or so trying to take down because it’s killing the world. No big. The veil wouldn’t have still been there for Solas to tie himself to. The second Elgy went down it would’ve started peeling away. And it likely would’ve been nigh impossible to stop. Anything we’ve ever seen shows the fade rifts opening and closing fast.

Congrats Bioware. Well done. /s

OH but Solas is now the Maker so I guess that works out. (Had to catch those eyeballs from rolling under the dresser there.)

Oh, but THAT doesn’t matter. Because everything from the very beginning of DAO has been ‘influenced’ by ‘the ones from across the sea’.

Pardon me while I gag.

The entirety of THEDAS and everything that’s ever gone wrong with it is the fault of ‘the foreigners from across the sea who wear clothing that’s kiiiinda a lot like a Burqa.’ Y’know… the black over gowns and veils Afghani women and some other Muslim folks wear?

Cause… uh… yeah. That’s a GREAT idea. I legitimately cannot believe they went there. I just… I can’t. Bioware hasn’t ever really been great on the racism front (I will write in another place about the Dalish treatment.) but I’d hoped they’d gotten at least a little bit better.

Nooooope.

There were a couple of mentions of something like ‘the gathering storm’ in Taash’s quests and how she’s a weapon against them. HUGE spoiler I’m sure, but I’m pretty sure they want to make a game that deals with ‘the foreign invaders who have been subtly influencing everything wearing black burqas and veils’ as the next Dragon Age. Or maybe they’ll call it a spin off since it has to be getting close to the end of the actual Dragon Age in the calendar.

I really hope I’m not the only one who can see the issues there. Not that I expect Bioware to. Honestly? I used to pray that DAV would save Bioware. I’ve liked them as a company for a while, but this is it for me. I’m done. I don’t even care about ME5 anymore. Not even if they bring Shep back. I don’t trust Bioware to write games like the first three ME and the first three DA games anymore. I just don’t. I won’t be buying it full price. And if I ever did buy it? It’d have to be in the $5 range. Because I’m pretty certain that’s about all it’ll be worth.

I might enjoy the first three DA games occasionally if I feel like it. But DAV does not exist for me. Anything they make going forward does not exist for me. That fucking bullshit about no one having had any free choices in the entire history of the games/books/comics etc.? AND the next game’s bad guys looking like they wear burqas? And all the elves being DEAD?

Bioware has made my boycott list. And I honestly hope they sink like the fucking Titanic for the shit they’ve pulled in DAV and that last fucking scene.

With that scene, they not only shit on many cultures who veil, they shit specifically on Afghani people who are required to wear that. Whether they want to or not.

They also, from a writing perspective, removed every single bit of agency from any of their previous characters. And making every player choice up til them completely irrelevant. Making every single game pointless in the history of the world.

I’m just done. My boycott list is pretty long. I have these pesky standards. I’d already compromised them by continuing on with playing Bioware games regardless of their well known issues. But nope. Done. Finite. Time to cut the rope and watch it sink.

I would never, in a million years, recommend this game. On those two reasons alone. But also because it doesn’t do anything a good CRPG (Computer Role Playing Game) is supposed to do very well.

It doesn’t hold up the Dragon Age expectations for anyone who has played the games or enjoyed the lore. They basically shoved all the lore under the proverbial carpet. (Must have made a hell of a lump. That’s a LOT of Lore. Trust me. I know. I’ve marinated myself in it.) On the surface it LOOKS like a CRPG. It has the elements of one… but so few of the elements are carried through that it’s kinda shocking to me that they dared to advertise it as one. (Or even an ARPG) I mean… didn’t someone tell them pissing off people by advertising something they aren’t delivering is a bad idea? Because there is so little role playing ability in that game it’s gagworthy. And dopey ass fucking Rook has to be the most boring pathetic DA Player Character in the history of the games. (Considering Inky much as I love her is… uh… bit bland?) Rook takes the cake and smashes it against the wall while standing with their hands on their hips and a ridiculous goofy expression on their face.

It’s full of easily fixable plot holes. Seriously, they’d be so easy to fix! They just didn’t bother.

Where DAI was an intricately woven adult CRPG masterpiece? DAV is a poorly woven bedsheet with arm sized holes in it and lots and lots of stains. Made for kids.

CRPGs have a long history. Bioware and Dragon Age do too. DAO came out in 2009, Dragon Age 2 released in 2011, both were solid CRPGs. You felt like you were playing a role playing game. Bioware then released DAI in 2014. And in the Dragon Age series, DAI is the crown jewel.

It had everything a CRPG is supposed to have. It wasn’t perfect, no, and it doesn’t have to be everyone’s favourite… but it’s definitely the best of all 4 games for being what it’s supposed to be.

CRPGs generally do not challenge the player as far as manual dexterity or physical response time. That’s for action/fighting games. I’m not a professional level gamer. But gaming is my number one hobby and source of entertainment. I play on hard level for most games I play, if not ultra hard. I struggled with the shitty DAV fighting system. Dear gods, who had the brilliant idea of tying accumulation of skill points to how high your bond is with your companions? That’s just… the kindest thing I can say is poorly thought out. Especially when you can only take two of them with you on missions. My not-a-fucking-rogue should never have had aggro. And they always did. I’m intimately acquainted with the inside the mouth animations on the dragons.

RPGs (C or A) are supposed to have intricate, layered world building, a levelling system that makes your characters grow and develop as they progress through a well developed world, often they have fighting, puzzles, and other mechanics to spice things up. But there’s some very specific things an RPG needs. And DAV has so few of them. They focussed so much on that shitty gods damned fighting system that had my not-a-fucking-rogue always plastered with the ‘come eat me’ aggro flag that they failed to deliver on so much else that an RPG needs to have. Especially a C or even and ARPG. I broke my fucking W key because I had to flip out of the way of enemies so much. Bioware owes me 14 hours of my life and $10 for a new key.

I think I heard someone on the dev team say they were quite happy with how the characters and romances came out and um. Well. Might I politely suggest learning how to write better? Cause they weren’t. From both a professional and consumer level? They just weren’t good.

The characters were dishwater boring with no character development possible. The romances were… not. I’ll just leave it there.

(Edit. Shockingly I actually did play it a second time. I needed to know if it was me or the fighting system. Guess I’m prouder of being a good gamer than I thought. Played a warrior and flew through the game like it was mist. AND I played it on hard/ultrahard. The game was made for tank players. Simple as that. People who like to bash barrels (why the barrels??) and thump enemies with a sword or two handed weapon. And I legitimately suck at playing tanks. My partner laughed his ass off when I asked if I was a better tank player than I thought. DAV was so easy as a tank! And like… I played that last run high as a fucking kite (Weed is legal here) so the horrors wouldn’t get me again. There’s no way I’m anywhere near as good of a gamer when I’m high. I tend to run in circles a lot. (Which I did with DAV playthrough 2.) Emmrich’s romance is wonderful. My opinion hasn’t changed to the positive for anything else.)

But realistically… as far as writing goes those are a few things I KNOW I’m good at. Just because my fans have told me often enough that I’ve almost internalized it by now. What? Characterization, writing intimate scenes, and writing romance. My writing voice is very love/hate like many authors. If you love my voice and read kinky romance, you’d probably like it. If you don’t like my voice? No story I tell will satisfy you. But from an editorial and writing standpoint? The characters and romances in DAV needed so much work. As much as the plot.

I’m no stranger to trauma. And yes. I did it to myself. I needed to play the ending for myself and I wanted to see what the game was like. I feel traumatized. Abso-fucking-lutely traumatized.

If you’re Solavellan and looking for reviews to tell you whether it’s worth buying and playing? It. Is. Not. On any level.

Oh and you know those Steam Achievements you get? At the beginning they were like in the high 90s and 80s percentages. The last two I got were from the end game. 2.2% and 6.8%. Respectively. According to my kid (who usually knows more than I do about things like that) that means people stopped playing before they got there. (Or possibly just haven’t gotten there yet. I did play it reasonably fast because of my current circumstances.)

I really wish I could say better things about this game. I wanted to love it as much as I loved the other three. As much as I’ve loved most Dragon Age material. Something about it just captured me. Until DAV.

More professional review to follow at some point.

If my review series has been helpful… and I really really hate to ask, but if it has been? My work of words is my family’s only income. My partner is still recovering from a broken back, and I’m recovering from a pulmonary embolism. Money is so tight it squeaks. If you’re not gonna buy the game anyway after reading my blather, a tip would surely be appreciated.

All my links are at the bottom of my home page.

My response to breaking media blackout.

Final review and wrap up here.

Dragon Age Veilguard review Twelve in series.

96 Hours in, 94 hours playtime..

Obligatory disclaimer, feel free to jump down if you’ve read it.

Something came to my attention. I need to make it crystal clear that I utterly love the diversity in DAV. It’s fantastic. I’m also a heavily left leaning, non-binary, queer as fuck reviewer, editor, and author.

I’m on media blackout while I play this, so I’m only getting second-hand info on how awful it is right now in the DA Fandom. Please be safe and take care of yourselves. Arguing with incels and white supremacists is completely pointless. They sea lion worse than an actual sea lion. Your mental health is important.

Though, every single time the anti-queer brigade comes out for a new DA game, I sit there thinking ‘have you bozos played any DA game, like, ever?’ My guess is nope.

Spoilers for Dragon Age Veilguard (and other Dragon Age stuff, I’m a Lore fiend.)

Section 11 is here.

(Note that these reviews aren’t edited. They’re just my off the cuff writing. I don’t have the time, energy or heart to edit them properly.)

So, the whole Mourn watch section with the half Lich was very well written and put together. Had an interesting (if not difficult) puzzle and a poignant ending. Loved it. (I will point out it was mostly the characters that made me love it. Aaaaand… ooops. Liches don’t exist in Thedas. They’re called era’harel/demon mages in DA. Liches? Yeah. That’s D&D stuff. (Edit: I do love the writing in Em’s Romance (romanced him on my never expected second run.) The rest of his arc could’ve used a little more work.

Did the Treviso sequence where Illario gets his comeuppance. Even though it’s a very stale plot idea, it was well written and executed (har har) and it’s a shame they fired Lucanis’s writer. (Mary Kirby wrote Lucanis.)

They probably should’ve kept her and let her write a lot more than that. The game would’ve been so much better. It might’ve actually approached good.

Instead of something that when my partner saw me loading it up he said ‘wow, you look like you’re about to be tortured’.

Rueful face. So much of this game has felt like torture that having two sections on the same day that were legitimately good to reasonable writing wise is odd.

The ones with Taash in Rivain were fun or sad, depending. But still well written and put together. (Edit: We won’t mention Shathan’s fridging or the fact that if you don’t do Taash’s story quests and they survive? They’d be way better off if you’d never done them. Nor will we mention… here… the WTAF of ‘pick one of two cultures’ thing. Because that ROYALLY pissed my mixed-race ass off. That. Is. Not. How. Being. Mixed. Works. Mixed applies not just to race but also to culture and heritage. What. A. Fuck. Up.)

Still seem to have more to do. Gonna play for a few more hours. It’s rare and nice that it’s actually curiosity I’m feeling while logging in tonight, vs. any of the gamut of yucky emotions this game has treated me to.

Oh! Before I forget and in the name of attempting to provide a fair review, I do really love the light puzzles and ancient elven tech stuff. That’s been a great deal of fun. (They don’t remotely fit Dragon age but… if you completely remove them from the game they’re supposed to be in they’re fun.)

There are good parts to this game, but they just don’t make up for the shit.

A. Single. Meaningful. Glance. As an intimate scene? Fucking DAO had better than that! Are they serious? Is there more in the final sequence? Dear gods, if I’d paid for this game I’d be bloody furious. Incandescently, explosively furious.

Let’s talk about consumer expectation. It’s something anyone hoping to sell things has to be aware of.

In its, what, 14 year Dragon Age history? Bioware has set certain expectations with their market share. As I mentioned, DAO, while dated and with poor graphics, actually had something extremely suggestive for the intimate scenes. You had no doubt what the characters were doing. Same went for DA2. Not much actual nudity, but again, no bloody question about what was going on. In DAI, some was sweet, some was saucy, but it was even more clear what was happening.

So the expectation for a behind door scene that you got to see has been set. If there had always been fade to black meaningful stares for the intimate scenes, fine, whatever. But that has not been Bioware’s history. And it certainly isn’t their gaming market’s expectation.

Expectation isn’t as important in a standalone game. There’s no weight of expectation like there is in series work. Unfortunately for everyone who bought this game, the expectation of so many years and so much material has been firmly set. And a long, searching, intense look doesn’t cut it. Are all the Romances like that? I don’t have the stomach to replay it that many times to find out.

I still have to finish the final sequence. So it’s possible my utter disappointment will be fixed, but given the way Bioware has structured its games in the past, the Romance parts were finished before the final sequence.

My level of disappointment with this game has been high all along, but this is indeed the shit cherry on top of the shit sundae of this game.

Hah! And to think I’d actually hoped for an intimate scene between Solas and Inky! (Hysterical, breathless, cackling. OMFG.)

The problem with market expectation? And not meeting it? Is that you utterly lose the confidence and trust of the people who buy your stuff. And that means they’re less likely to buy your stuff again. I certainly won’t ever buy anything Bioware makes again. I’m out. I’ll enjoy the previous games, but if I’m right about my predictions? Veilguard doesn’t exist as part of my universe. I’ll pretend it wasn’t ever made. Unless I decide to write a long fix-it fic. Because OMFG.

If, as an author, I shifted from rather explicit, panties-melting intimate scenes to closed door fade to black… I would be betraying my reader’s expectations and losing their trust.

If this is it for the intimate scenes? Oh man. Bioware, you fucked up.

Edit: Shockingly did end up playing it twice. We do get the intimate scene. It’s both mostly clothed and at the worst possible fucking time in Rook’s life but at least we got it?? And Emmrich’s Romance is AAA+++.

Pre-play pithy commentary

If you want to skip the snarky paragraph ^?

13th review here.

Dragon Age Veilguard review Eleven in series.

84 hours in, 82 actual playtime.

Obligatory disclaimer, feel free to skip down if you’ve read it.

Something came to my attention. I need to make it crystal clear that I utterly love the diversity in DAV. It’s fantastic. I’m also a heavily left leaning, non-binary, queer as fuck reviewer, editor, and author.

I’m on media blackout while I play this, so I’m only getting second-hand info on how awful it is right now in the DA Fandom. Please be safe and take care of yourselves. Arguing with incels and white supremacists is completely pointless. They sea lion worse than an actual sea lion. Your mental health is important.

Though, every single time the anti-queer brigade comes out for a new DA game, I sit there thinking ‘have you bozos ever played any DA game, like, ever?’ My guess is nope.

Spoilers for Dragon Age Veilguard (and everything else Dragon Age, I’m a Lore fiend).

Part 10.3 here.

(Note that these reviews aren’t edited. They’re just my off the cuff writing. I don’t have the time, energy or heart to edit them properly.)

Wow. Talk about plot hole city in Cyrian’s fate. Oh… no… the dying brother is conscious enough to talk (which means swallow). Rook is standing there with 3 healing potions left over and there’s at least three green jars scattered about the room. Eyebrow raise of doom.

It would’ve been far more poignant, and, y’know, would actually have made a lick of sense if no one had any potions left and there weren’t any in the room. Rook has been really close to dead, and those potions brought him back to fighting ability. No, I don’t expect writers to know what the sets will look like. But at some point, someone, probably multiple someone’s saw that and decided it wasn’t worth fixing. I can even think of a single line that would’ve fixed it. Just. One.

Like… did any thought go into this game? At. All? It really doesn’t feel like it.

Goddess, that scene just feels so unintelligent and thoughtless. And not because of the writing. If it had been blocked out properly to support the script, it would’ve been fine! (We use the term ‘blocking it out’ in writing and acting, not sure if it’s the same for games.) It could have been sooooo good! But. Welp. Bioware apparently has no idea how to hire writers and editors and playtesters for quality control. Y’know, if I even thought they gave a shit about quality, because after playing most of this game? I highly doubt it.

I believe everyone can learn how to write. I don’t think you need to have advanced degrees or anything silly like that to do it. But there is quite a bit of science behind writing well. No one is good at it from the start. And no… not everyone can just turn their hands to writing and be good at it. That’s just not how the science of writing works. You need to dedicate the time and effort to learning how to write well. Reading a lot helps. Same goes with editing. And I know at least one (more than) of the writers played this before release. They talked about it on their socials. So either they didn’t notice that massive fucking plot hole, or they just didn’t care enough to fix it.

I don’t know how else to put it. If someone had hired me to edit this? I would’ve sent sooooo much of it back to the writers with fix-it notes. (I even give suggestions on HOW to fix stuff in fix-it notes.)

I’m just gonna call the Solavellan ending now. It’s so fucking obvious it’s sad. The world will be saved (somehow leaving the veil up? Still not sure how that’s gonna work given stuff they’ve said in this game). And then Inky will either join Solas in his prison because that’s twue wuv. OR Solas will sacrifice his mortal form because he never wanted one anyway and Inky will poof turn into a spirit and go with him. And we probably won’t get the intimate scene. (Edit: Damn. I’m good.)

And NO that does NOT count as a happy ending! Or even the suggestion of a happy ending! That’s them either going to prison or dying! A happy ending would be them living quietly until Inky’s natural time, with her gardening and him painting. Or working in secret to help fix some shit, or insert absolutely anything other than what I’m pretty sure will happen. Only when Inky naturally passes would a happy ending be going poof into spirit land. What if she’d wanted a family? What if he had? Uuuuuugh. What if they wanted to enjoy life before becoming spirits? Hang with their friends? Let Solas deliver some overdue apologies? Sigh.

Well. I suppose I’m not just guessing. It wouldn’t surprise me if I have more than a little savantism when it comes to writing, editing, and prediction.

And when I’m not recovering from almost dying, editing media is my actual job. One I’m pretty good at.

I dunno. Whenever I look at a piece of media, it’s like it forms a 4d puzzle in my head. I can see the problems and where the story is likely to go. I actually read encyclopedias for fun (yes, I’m totally serious).

I also may have been dubbed a walking encyclopedia a time or million. So not only can I see the issues? I can usually figure out several ways to fix them. Very little surprises me in fiction. Making the ones that do incredibly rare and precious to me. It should go without saying that absolutely nothing in this game has surprised me except how bad it is.

But that 4d puzzle thing my brain does with fiction makes it far too easy to guess things. Especially when the writers and devs, at every turn, decided to pick the most banal, most uninspired choices available.

If that’s what happens with the Solavellan ending, I’m never trusting Weekes again. They were Lead writer. They had to have had some control. Not just because we likely won’t get the only two things Solavellans have wanted for what is it now… 10 years? But that they claim to love their character, Solas. And this entire gods damned game has been doing absolutely nothing but shitting on him. It’s honestly been difficult to play as a person who deeply identifies with Solas’s neurodivergent traits and his story. And who romanced him.

I’m solidly in a relationship with Lucanis and he’s made me dessert. Don’t get me wrong, a guy who can cook AND who makes me dessert? A+! But I don’t play rated M games with romanceable characters for dessert scenes. I’m starting to wonder if there’s even any kissing in this game. There’s probably only a day or two at most left for me before I finish it. (And thank everything holy that this is probably true. This is painful at this point. But I need to see the ending for myself.)

Y’know? With all of the betrayals this game has dished out to a die hard Solavellan DA fan? I think no intimate scenes would be the shit cherry on top of the shit sundae of this game.

My kids have started being able to tell when I’m playing without looking at my screen by what they term the ‘thousand yard stare of horror’. Honestly? They’ve probably nailed my expression. How can this be so awful?

Oh and yes, Isseya was ooooooh so eeeeevil. (Insinuating mental illness as evil? Yeah, that’s rank ableism. It’s not even remotely okay, and both whoever wrote that sequence and whoever approved it should absolutely be ashamed of themselves. Perhaps if they’d actually found and hired some diversity editors along with some better developmenal and copy editors, like I told Epler he needed, someone would’ve caught that.) Though I have no idea why I’d hoped for better from Bioware. They have absolutely awful ableism issues and always have. Psst. Bioware. It’s 2024, might want to fix that.

If you’ve read Last Flight, the Isseya sequence is such a disrespectful, awful story arc. Even beyond the shitty ableism against mentally ill people. 3% of violent crime (pretty sure we can call that sequence ‘violent crime’) is committed by mentally ill people. All you neurotypicals need to own the other 97%. And a much better villain was still likely kicking around the deep roads. It hasn’t been that long since the 5th Blight.

A much better story would’ve been stopping the Architect. Permanently. They basically just took his motivation and plans, tacked them (in a very badly fitting suit) to a character that didn’t deserve that dirty treatment.

I’m honestly not sure if I can even find words for how fucking disappointing this game is.

I do have to say that other than a few teensy details, the sequence of Taash’s rescue efforts for their mom was well written. Pacing was a little off, and the bad guy at the end not having a separate battle was a little anticlimactic, but it’s absolutely one of the best written sequences in the game.

And my biggest disappointment for that sequence was that both Taash and my Rook are Lords of Fortune. I know it was all emotional, but why did they both run into one of the most basic trap set-ups in existence? Aren’t Lords of Fortune supposed to be sorta, y’know, good at both detecting and avoiding traps? (We ARE NOT GETTING INTO HOW I FEEL ABOUT THEM FRIDGING SHATHAN!!!!)

I forgot to say earlier that Isabela is basically the only previously shown character who actually looks sort of like herself.

Oh, and I was pleased with Bellara talking about figuring out what to keep from the past and what’s better about the present. I’d have really liked more than a few sentences on what is truly a massive area they could’ve explored, but at least they did mention it.

Haven’t seen a thing about generational trauma and abuse, though. Nor about what’s happening with all those elves and agents Fen’harel had who joined his fight to free the elves in modern THEDAS. Did the writers forget about that part too? Or just decide the closing scenes of DAI weren’t important? It wouldn’t matter if this were a stand alone game. It might even be a decent, albeit poorly designed, standalone fighting game.

But a Dragon Age game cannot be a standalone. There’s far too much history and Lore and previous decisions that need to be considered when you’re making series material.

I honestly don’t know how much I have left. I keep thinking I’m almost done, and more quests pop up. I’ve got the final sequence at the top, then maybe 6 others? Two are treasure hunts I’m not sure if I’m going to bother to finish.

And still. The best part of this game? Is still the sets, scenery, backgrounds, and environments. I can’t find a single thing I’d change about any of it. (Edit: I found things on my second run because the horror of the first had passed. How many reused art assets did we need to use? Exactly?)

The rest? Eeeeenh.

Section 12 here.

Dragon Age Veilguard review Ten point two in series.

No actual review. That’ll come later.

Section 10.1 here.

So. I don’t really have the energy to play tonight after risking my life getting groceries. I just want to settle down into bed with tea.

But I’m going to load in anyway.

Why? I’m legitimately afraid I’ll never go back into it again if I don’t play tonight.

Section 10.3, the actual review of today’s play, here.

Dragon Age Veilguard review Nine in series.

70 hours in, 68 actual playtime.

I’m not an asshole disclaimer, if you’ve read it you can skip to the cut.

Something came to my attention. I need to make it crystal clear that I utterly love the diversity in DAV. It’s fantastic. I’m also a heavily left leaning, non-binary, queer as fuck reviewer, editor, and author.

I’m on media blackout while I play this, so I’m only getting second-hand info on how awful it is right now in the DA Fandom. Please be safe and take care of yourselves. Arguing with incels and white supremacists is completely pointless. They sea lion worse than an actual sea lion. Your mental health is important.

Though, every single time the anti-queer brigade comes out for a new DA game, I sit there thinking ‘have you bozos ever played any DA game, like, ever?’ My guess is nope.

Spoilers for Dragon Age Veilguard and all other Dragon Age media. (I’m a lore fiend.)

Section 8 here.

(Note that these reviews aren’t edited. They’re just my off the cuff writing. I don’t have the time, energy or heart to edit them properly.)

Did I say I didn’t hate this game? I lied. I hate it so much it has become a vendetta just to finish it.

With three long games, 14 years of history, so much Lore there really never feels an end to it, 5 books. 6 comics, two or more coffee table books and probably stuff I don’t know about to use for inspiration… this game is terrible.

They’ve stripped it down to the most banal, most puerile, most boring concepts they could possibly find in all of that to use in this travesty of a role playing game.

I’ll finish it so I can see just how bad it is and how exactly they’ll fuck over Solas some more. And here I was feeling comfy that since Weekes loves Solas that they wouldn’t utterly fuck him over?

Whoooo boy, was I wrong. I wanted memories of his time before he woke up in Inquisition. I did not want memories of every cruel thing he’d ever been forced to do to protect tens of thousands of innocents. War is horrible. Those leading wars, regardless of the justified reasons (or not) get their hands bloody. They have to make hard decisions that cost pieces of their souls because no one else will.

I wanted memories of what Arlathan and Elvhen culture was like before everything went went to hell. What did we get? Memories painting Solas as the worst possible version of himself.

And the way they discuss and treat the topic of Mythal… I wonder if it’s nice and cozy so far up Mythal’s arsehole?

It’s revolting when you know everything FleMythal has done, and if you read between the lines of all the lore about Arlathan era Mythal.

I’ve been told that the third act is the best. Though how anyone even gets to the third act is beyond me. Other than sheer cussedness and a desire to escape politics and the side effects of a pulmonary embolism. Cause that’s the only way I’ve gotten this far.

Did I remember to say that they apparently forgot what aggro was and how that’s supposed to work with a multi-player team? My rogue is not a tank. (Nor a rogue because rogues pick fucking locks.) Yet for some reason, he always has aggro. Especially the bigger and harder the enemy is to beat.

Aggro, in case you’re reading my ramblings and don’t know, stands for aggression/attention of whatever your team is fighting. Whoever did the most damage last is the one who should have aggro. In any decent video game, that’s the tank, who is built to take it. They’re supposed to keep the bad guys attention so the archers and mages can get it from behind/beside.

But since your side characters don’t get skill points at the same rate your player characters do, (fantastic idea that, what utter dipshit came up with that?) Your character, whether they’re a DPS or not, always has fucking Aggro.

Do you have any idea how hard it is to fight as a Legolas wannabe when you have several tons of dragon crashing into you because you do the most damage because of an outright shitty levelling system?

I now get to go fight another fucking dragon. That’s gonna be fun. (It’s my third today) and that’ll have me into act 3.

Oh, and the much advertised ‘dragon slayer’ is a good character, but they’re shit at actually killing dragons. I never, ever, thought I would miss Cassandra Inquisition. Because I utterly loathe her as a character, but I miss having competently designed dragon fighters in a game with so many fucking dragons to fight.

Make that two dragons.

Section 10.1 here.

Dragon Age Veilguard review Eight in series.

60 hours in 58 actual gameplay

Obligatory I’m not an asshole disclaimer. You can skip down if you’ve read it.

Something came to my attention. I need to make it crystal clear that I utterly love the diversity in DAV. It’s fantastic. I’m also a heavily left leaning, non-binary, queer as fuck reviewer, editor, and author.

I’m on media blackout while I play this, so I’m only getting second-hand info on how awful it is right now in the DA Fandom. Please be safe and take care of yourselves. Arguing with incels and white supremacists is completely pointless. They sea lion worse than an actual sea lion. Your mental health is important.

Though, every single time the anti-queer brigade comes out for a new DA game, I sit there thinking ‘have you bozos ever played any DA game, like, ever?’ My guess is nope.

Part 7 is here.

(Note that these reviews aren’t edited. They’re just my off the cuff writing. I don’t have the time, energy or heart to edit them properly.)

Spoilers for Dragon Age Veilguard and all other Dragon Age media. (I’m a lore fiend.)

Critical review CW strong language.

Well. If I’m right about who the Gloom Howler is, and I’m almost certain after the Cauldron… I really fucking question the reading comprehension of whoever wrote that arc.

She loathed doing what she was ordered to doto the griffins. She saved the last clutch of eggs, left secret clues on where to find the nest kept in stasis, and answered her calling early so no one could get the information out of her. All in the hope that future generations would be worthy of griffins again. And now she’s doing the exact opposite? Seriously?

I mean, I’m aware that the supplementary material isn’t something everyone is gonna read, but as far as I know the printed materials are considered canon. Which means they’ve taken a sad, epic story and completely reversed it in a retcon I’m not sure I can forgive them for.

I’ve marinated myself in the Lore of this world. That’s an incredible disservice to her sacrifices to save the last remaining griffins. It’s a disservice to the writer of Last Flight, too. That’s not even touching on the ‘of course when you shove a blade into the bones of a roughly 400 year dead arch demon… it will come out bloody?’ Excuse me now? Someone has watched too much jurassic park, because that would be utterly impossible.

Once again, I’m asking myself What. The. Actual. Fuck. were the devs and writers thinking?

Surely they know at least some of us have read the printed stuff?

Did they think we’d have forgotten? Unfortunately for these retconning incompetents, (I am so, so sick of retconning in general, and fed the fuck up with it in this game) autistic and AuDHD folks like me tend to have razor keen memories about our special interests. Whoopsies.

Last Flight wasn’t my fav of the books, but it was beautifully written and heartbreaking with a gleaming golden string of hope.

And this is the end of that story? ARE YOU FUCKING KIDDING ME?

I can honestly think of only one way they could make that make sense. And my trust in Bioware writers now lives below sewer level, so I’m not hopeful they’ll go that way.

It’s possible that I’m wrong, but understanding and critiquing media is my actual job when I’m not recovering from a pulmonary embolism. And yes, absolutely, I could’ve written far, far better material.

How. Can someone please tell me HOW a company that has something as successful as DAI under their belt… makes… this? I swear this game (DAV) is like some of the worst AI written shite I saw in ESO back when I played that years ago.

I guess I should say machine written. Whatever. I’ve heard ESO was doing that a long while ago. And the blah storylines and boring assed questlines proved it.

This game reminds me of that. Though, I think they were probably written by actual humans… I really have to question where exactly they scraped up the writers for them.

The street? A back alley? A mud pit? Did they give apes access to a keyboard and use whatever claptrap they came up with? (Yes. They did. Humans are apes.)

It’s common enough in Hollyweird that writers working on a particular IP (intellectual property… IE Dragon Age or Witcher etc.) often utterly loathe the source material. I fail to understand why or how that would be okay, because we can fucking tell, you know? You can tell when a writer loves their work, and when they don’t. And we wonder why so many things in hollyweird fail.

Is that what happened to DAV?

They had a fucking blueprint for fuck’s sake! DAI was RIGHT THERE. It won GOTY if I recall correctly. No one wanted a game exactly like DAI but dear fucking gods something… not this… would’ve been far preferable. If they’d used DAI as a sort of map? A guideline or outline? DAV might’ve been a good game. And the sad part is that it actually could have been. With just a little more care, less streamlining to mediocrity, better editing and writing? This could’ve been another win for Bioware. As is, if it wins anything I’ll be suspicious of bribery.

It’s just so… meh. Where it’s not outright bad.

And even though I’m under media blackout so I can write a truly unbiased review… it wouldn’t surprise me if some fans were going gaga over this travesty of a game. Just because it has Dragon Age in the title.

It sucks when you want desperately to love something. But you just can’t because you can see the flaws. And the flaws far, far outweigh the good parts.

And none of those good parts are even unique. They’re just lifted from other games.

And I got the load up with no CC glitch again. Lost about an hour of playtime figuring out when it happened and which save to reload. I’d really hoped the damned hour long update would’ve taken care of that.

What a sad mess this game is.

Though on the positive, I do love the new takedown mechanic. And it’s oddly satisfying to clear blight. I like tracking things. IRL too. I grew up in a subsistence hunting family. Though, I always just used a camera. I know how to track stuff, so that’s fun. I like the ballista and zip lines. There are good parts of the game… but they aren’t the parts that really matter.

I had to turn Taash down for Romance because it happened way too fast. I barely felt like I knew them, and my demi ass needs more than what we got before committing to a relationship.

It’s warming up with Lucanis, Emmrich, and Davrin. I’m not decided yet. And this is where a polyam mod would be great. There’s no reason polyam shouldn’t have been included in the game. It could’ve been just a few characters okay with it like BG3, but the rep and possibilities would at least be there.

I’m incredibly fed the fuck up with the narrative that turns Solas into an awful person. They’re trying so fucking hard to paint him that way. They’re hammering it home so hard I really can’t recommend (at this point) that Sollavellans play it. It’s possible that will change, but… sigh. They’ve even got my Rook saying negative shit about him. Shouldn’t that be a choice that I get to make about my Rook? How they feel about Solas?

And if I could kick the incredibly unintelligent and massively fucking annoying Lace Harding off a cliff, I absolutely would. Hard. And laugh while I did it.

Everyone blames Solas. Why is everyone so far up Mythal’s asshole that they’re forgetting it was always her requiring her bound servant IE enslaved spirit who never even wanted a body (forgetting that part?) Solas to do what she said. That he tried over and over again to dissuade her?

Oh, but no, it’s all Solas’s fault. And the narrative is so fucking heavy handed on that that it’s honestly nauseating me a little.

You know, as a friend said, they could’ve hired a bunch of Ao3 fic writers and paid them in pizza or waffles and come out with better story lines than this.

What. The. Actual. Fuck.

Section 9 here.

Authorial Envy, Friendships and how to deal.

It’s a fact of life, I think, that anyone with a book out is going to (whether we want to or not) compare our books with the ones that big 5 publishing gives the marketing push to.

I sure do. It stinks. I hate it that I compare my books with the ones that have so much monetary backing behind the marketing that it’s so far out of my book’s league.

But how can I *not* feel envy during awards season?

Am I thrilled to see this year’s Hugo Awards going to the extremely deserving diverse authors that they went to? Absolutely! I read and loved (and voted for) a lot of those books.

But my books aren’t ever likely going to be there because people don’t even know who I am. Ninestar press, the house I’m with provides stories that are so well edited, with stunning cover art and wonderful, amazing stories that I need to read. Queer stories. But they’re a small press, and they just can’t compete financially with the corporate monsters that are Big 5 Publishing. (Note: that really didn’t age well. Ninestar press treated me and other marginalized authors absolutely abysmally. I do not recommend ANY author do anything at all with them.)

Even two similar authors within Big 5 publishing may have completely different experiences and suffer related issues with regard to feelings. A mid-list debut vs. a star debut for instance.

That’s bound to make any author experience envy, maybe bitterness or anger. So how do we deal with those kinds of emotions? How do we maintain friendships with authors who we’ve often known for years who may have gotten the marketing push?

1) We acknowledge them. Our feelings are valid. It does suck to know your book can’t compete. My name isn’t a household name, but other debut authors who’ve written books almost exactly the same as mine are. I’ve even worked on some of their books with them in the early stages before they got their contracts. My book isn’t well known and theirs is. Why? Their books got chosen to get the marketing push. It’s not even about quality. Corporate publishing is precisely that. Corporate. I’ve read insider accounts of how books are selected for that marketing push, and it has nothing to do with quality, story, editing or anything that we reader/writer type peeps think matters in a story. I’ve worked enough in corporate to believe it too. So we need to take our pride out of the equation. It’s nothing that we did wrong, and they did right. It’s just the luck of the draw. Corporate, for whatever reason corporate had for that season, chose THAT book to push into the minds and awareness of readers through the holy power of the dollar. Both books are still good. Both authors are still (likely) great people who have worked damned hard at their craft.

2) We Accept our feelings. I’ve been in therapy off and on most of my life, and one thing my therapists have always told me to do is to accept that my feelings are real and that they’re valid. They may be yucky, messy, and uncontrollable, but they are our feelings, and the first step to dealing with these often unpleasant emotions in this business is to accept that they exist and are valid.

3) This part is important! We Do Not Act On Our Feelings! Publishing is small peeps. Lashing out at people who got the marketing push when you didn’t is shitty behavior. Don’t do it. It’s not the author’s fault their book got chosen any more than it’s your fault that yours didn’t. I’m friends with several debut authors whose books were chosen for the push. Think about what I might have done to my friends if I had lashed out about how much it hurts that my book has 17 reviews when theirs have 500 or more? It’s not their fault any more than it’s mine. It would’ve ruined the friendship, that’s for damned certain. The reason, again, that their books got that many reviews so quickly is because reviewers often get free print books from Big 5 publishers. Some reviewers REQUIRE print books before they’ll review, (which speaks to a bit of bias I’ll try to address in a future post) meaning that small press, again, can’t compete because it costs money to print the books to send to the reviewers. Big 5 presses have their own printers and storage places, most small press and self-pub use POD (print on demand). Mid-list authors with big 5 press might have a smaller allotment of ARCs that will be sent out to reviewers than are allotted to the star debut, again, it’s not the mid-listers fault any more than it’s the star debut author’s fault.

4) So. How do we maintain authorial relationships with these mixed and divided feelings? A couple of things that have worked for me that may work for you.

a. Remember that your friend might be overwhelmed at all the attention, they’re still your friend. Check up on them! Ask them if they’re okay and if they need anything!

b. If you have other friends who are in the same boat as you are, you can talk to them and share your feelings. It’s healthy to find out that many of us feel the same way, and often times, sharing the way we feel can help us not take it so hard.

c. Do NOT take your yucky emotions out on your friend. Try instead to be happy for their success. They did the same thing you did, you both wrote a book and managed to swim through the creative waters to the point of this: YOU BOTH PUBLISHED A BOOK!! Do you have any idea how many people say they want to write a book, but don’t? Who start but never finish? Try to separate the yucky emotions from the honest happiness that you DO feel for your friend. (It’s there. You might have to do some personal work to find it, but it IS there.) I know I’m utterly ecstatic for my writer friends and acquaintances when something goes right for them. My soul feels giddy for them.

d. Success in publishing can be a bright light that goes out very quickly. Sometimes a debut title that makes a big splash can be hard to live up to with the dreaded book two. Your friend might be worried about that, so they might need you to be a good friend and not a jealous hell-beast from the bog of stench-envy. I have friendships with some big-name authors at this point, and every single one of them worries that their next book won’t be as well received as the last. That the previous book was their big bright splash on the map of publishing and nothing else will ever be as good. Trust me, they feel it. ALL of us feel it, no matter where in our journey and how successful or not we are. You might too if you ever get to that point. I am damned sure I’ll want my friends if I ever do get to a very high point in my career as an author.

e. I try to put myself in their shoes at every step on the road. What is my friend feeling? What would I be feeling in their place? How would I be dealing with X? What would I want from my friends if our places were reversed?

Empathy. In short. It’s about having empathy for yourself and for your friend.
Now go write your next book (and I’m going to follow my own advice and finish the sequel to my debut, Blood-Bound).